Hi! Just updated the One More Button demo with a few bug fixes and keyboard support. In addition, I added a new custom cursor, as well as hover animations for the buttons.
Use WASD or arrows to control the player, but only if the button is available on the screen. A list of the shortcuts can now be viewed in the pause menu.
Please try out the new features here and let me know what you think!
3p0ch
I like having the keyboard controls available. Minor comments: 1) for people who are playing for the first time, if they press a key where no button is available to make that movement, it might be nice to have a popup message say smth like "No ^ button in play" with a buzzer sound so the game's central mechanic becomes clear immediately, and 2) would recommend having the keyboard work in the level select screen too so you don't have to alternate back and forth with the mouse.
tommyk0
That's great feedback. Thanks!